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BZFLAG 2.4.0 DOWNLOAD FREE

The ability to turn off teamkilling on the server The OpenFFA game mode which is a teamless FFA, meaning you can shoot anyone regardless of color Per-object ricochet, which lets map authors selectively enable ricochet for individual objects Removal of local authentication Ability for the server to force flags to be hidden on the radar Fog can not be turned off The screenshot code does not lag the client badly anymore The ID flag identification was moved to the server Public servers must have a -publickey Polls only count users that are able to vote. There are a couple notable new features in the client. DNS propagation, and all that.. Source packages and a Windows installer are available for download. Note that it does use a couple files and will soon use more from another open-source project of mine called mvcish. An OSX package may or may not happen. bzflag 2.4.0

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This release had several fixes and some new features. This is a very minor update with no major features.

Source packages and a Windows installer are available for download. Lagging and leading shot lines on radar.

bzflag 2.4.0

Server owners will have .24.0 make some minor changes to their configuration files for BZFlag 2. Servers will slowly upgrade to the new version, and some may run both versions of their maps for a while.

BZFlag 2.4.0

UPnP setup option for servers that can be enabled at build time. Probably Intel only, Snow Leopard only, bit only.

bzflag 2.4.0

I got bored baflag threw together a quick site that shows bzflxg location country of all of the public BZFlag servers. Some of the more notable changes are as follows: The ability to turn off teamkilling on the server The OpenFFA game mode which is a teamless FFA, meaning you can shoot anyone regardless of color Per-object ricochet, which lets map authors selectively enable ricochet for individual objects Removal of local authentication Ability for the server to force flags to be hidden on the radar Fog can not be turned off The screenshot code does not nzflag the client badly anymore The ID flag identification was moved to the server Public servers must have a -publickey Polls only count users that are able to vote.

Note that it does use a couple files and will soon use more from another open-source project of mine called mvcish.

DNS propagation, and all that. We have documented the upgrade procedures here: I would say a good chunk of the popular servers are already hzflag recent enough code to prevent the exploit.

The idea is to push for getting a release out in a month or so. Custom BZDB variables defined by plugins no longer require using -setforced to set them from configuration file. This release reverts that change, and can also read the corrupted header for replays made with the bad code. Here are the downloads: View the full post for screenshots of the new bullets, as well as talk about my April Fools prank.

This gives the bullets a different look. First, you can use the mouse to control the view in observer mode.

BZExcess | BZFlag “Wake the Dead” released!

This release primarily fixes a bug introduced in 2. BZFlag is a free 3D online multi-player multi-platform tank battle game. Wow, been a while since I posted anything here. Here are some places to look: This will be fixed in the 2.

Download BZFlag Linux

Some of the major features include:. There was a security flaw found that allows player impersonation to occur. I released the code under the MIT license. Antialiasing now works when starting the client windowed. You can, of course, continue to use the arrow keys paired with the modifier .24.0 for observer movement.

I will do my best to make it as painless as possible for the players. You want the trunk code. This release bflag several years of effort and a variety of fixes and improvements. I have made a Windows installer of the latest development code, and a couple other people made various versions of an OSX build. Check out the ChangeLog for more changes.

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